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Redefining Exploration: the Vast Open World of Zelda's Sequel

Via The Conversation

Summary

The Legend of Zelda: Tears of the Kingdom, released in May 2023, expanded the world of Breath of the Wild into three distinct playable zones — floating sky islands, the familiar surface of Hyrule, and a vast underground realm called the Depths — and introduced a physics-based building system allowing players to fuse nearly any objects together. The combination created a game centered on improvised engineering and curious exploration rather than prescribed objectives, filling an enormous world with meaningful discovery at a density most open-world games fail to match.

Critics called it a masterclass in rewarding curiosity and praised Nintendo's ability to make a world more than double its predecessor's size feel consistently alive and purposeful. The title sold over 19 million copies in its first year and received near-universal critical acclaim, deepening arguments that the Zelda franchise had redefined what open-world game design could aspire to achieve.

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